Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

IDs and information for GVhair_collision

GVhair_collision

Attributes

  • ENGLISH NAME : Hair-PolygonCollision
  • NAME : GVhair_collision
  • INCLUDE : GVbase
  • PATH : hair/description/gvhair_collision.res
  • PLUGIN : hair
  • MAXON online help (may not exist): GVHAIR_COLLISION

Elements

ID UI Name Type Parameters Cycle
GV_HAIR_COLLISION_OBJECT Reference LINK  
GV_HAIR_COLLISION_INPUT_OBJECT Object GVGENERALOBJECT
INPORT
STATICPORT
CREATEPORT
GV_HAIR_COLLISION_INPUT_NUM CollisionIndex LONG
INPORT
STATICPORT
CREATEPORT
GV_HAIR_COLLISION_OUTPUT_COUNT Count LONG
OUTPORT
STATICPORT
CREATEPORT
GV_HAIR_COLLISION_OUTPUT_GID Guide LONG
OUTPORT
STATICPORT
CREATEPORT
GV_HAIR_COLLISION_OUTPUT_SID Segment LONG
OUTPORT
STATICPORT
CREATEPORT
GV_HAIR_COLLISION_OUTPUT_SEG_DELTA SegmentDelta REAL
OUTPORT
STATICPORT
CREATEPORT
GV_HAIR_COLLISION_OUTPUT_POLYINDEX PolygonIndex LONG
OUTPORT
STATICPORT
CREATEPORT
GV_HAIR_COLLISION_OUTPUT_HITPOINT HitPoint VECTOR OUTPORT
GV_HAIR_COLLISION_OUTPUT_VELOCITY_IN VelocityIn VECTOR OUTPORT
GV_HAIR_COLLISION_OUTPUT_VELOCITY_OUT VelocityOut VECTOR OUTPORT
GV_HAIR_COLLISION_OUTPUT_FRAME_DELTA FrameDelta REAL OUTPORT
GV_HAIR_COLLISION_OUTPUT_OBJECT Object GVGENERALOBJECT
OUTPORT
STATICPORT
CREATEPORT