Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

IDs and information for GVdynbody

GVdynbody

Attributes

  • ENGLISH NAME : DynamicsBodyState
  • NAME : name
  • INCLUDE : GVbase
  • PATH : dynamics/description/gvdynbody.res
  • PLUGIN : dynamics
  • MAXON online help (may not exist): GVDYNBODY

Elements

ID UI Name Type Parameters Cycle
DYNAMICS_BODY_NODE_OBJECT Object LINK  
DYNAMICS_BODY_NODE_INPUT_ON On BOOL INPORT
DYNAMICS_BODY_NODE_INPUT_OBJECT Object GVGENERALOBJECT
INPORT
STATICPORT
CREATEPORT
DYNAMICS_BODY_NODE_INPUT_INDEX ObjectIndex LONG
INPORT
MIN 0
DYNAMICS_BODY_NODE_INPUT_POINT_INDEX PointIndex LONG
INPORT
MIN 0
DYNAMICS_BODY_NODE_INPUT_TRIGGER Trigger BOOL INPORT
DYNAMICS_BODY_NODE_INPUT_MASS Mass REAL INPORT
DYNAMICS_BODY_NODE_INPUT_POSITION Position VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_LOCAL_POSITION LocalPosition VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_ROTATION Rotation VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_MATRIX GlobalMatrix MATRIX INPORT
DYNAMICS_BODY_NODE_INPUT_LINEAR_VELOCITY LinearVelocity VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_ANGULAR_VELOCITY AngularVelocity VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_ADD_LINEAR_ACCELERATION AddLinearAcceleration VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_ADD_ANGULAR_ACCELERATION AddAngularAcceleration VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_ADD_FORCE AddForce VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_ADD_TORQUE AddTorque VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_POINT_OF_APPLICATION PointofApplication VECTOR INPORT
DYNAMICS_BODY_NODE_INPUT_LOCAL_POINT_OF_APPLICATION LocalPointofApplication VECTOR INPORT
DYNAMICS_BODY_NODE_OUTPUT_COUNT Count LONG OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_OBJECT Object GVGENERALOBJECT OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_INDEX ObjectIndex LONG OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_TAG Tag GVGENERALTAG OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_MASS Mass REAL OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_DYNAMIC Dynamic BOOL OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_POSITION Position VECTOR OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_LOCAL_POSITION LocalPosition VECTOR OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_ROTATION Rotation VECTOR OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_MATRIX GlobalMatrix MATRIX OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_LINEAR_VELOCITY LinearVelocity VECTOR OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_ANGULAR_VELOCITY AngularVelocity VECTOR OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_LINEAR_ACCELERATION LinearAcceleration VECTOR OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_ANGULAR_ACCELERATION AngularAcceleration VECTOR OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_FORCE Force VECTOR OUTPORT
DYNAMICS_BODY_NODE_OUTPUT_TORQUE Torque VECTOR OUTPORT