Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

IDs and information for Dbasedraw

Dbasedraw

Attributes

  • ENGLISH NAME : Viewport
  • NAME : Dbasedraw
  • PATH : c4dplugin/description/dbasedraw.res
  • PLUGIN : c4dplugin
  • MAXON online help (may not exist): DBASEDRAW

Elements

ID UI Name Type Parameters Cycle
BASEDRAW_TITLE Title STRING ANIM
BASEDRAW_DATA_CAMERA LinkedCamera LINK ANIM
BASEDRAW_DATA_PROJECTION Projection LONG ANIM
BASEDRAW_PROJECTION_PERSPECTIVE Perspective
BASEDRAW_PROJECTION_PARALLEL Parallel
BASEDRAW_PROJECTION_LEFT Left
BASEDRAW_PROJECTION_RIGHT Right
BASEDRAW_PROJECTION_FRONT Front
BASEDRAW_PROJECTION_BACK Back
BASEDRAW_PROJECTION_TOP Top
BASEDRAW_PROJECTION_BOTTOM Bottom
BASEDRAW_PROJECTION_MILITARY Military
BASEDRAW_PROJECTION_FROG Frog
BASEDRAW_PROJECTION_BIRD Bird
BASEDRAW_PROJECTION_GENTLEMAN Gentleman
BASEDRAW_PROJECTION_ISOMETRIC Isometric
BASEDRAW_PROJECTION_DIMETRIC Dimetric
BASEDRAW_DATA_SDISPLAYACTIVE ActiveObject(Shading) LONG ANIM
BASEDRAW_SDISPLAY_GOURAUD GouraudShading
BASEDRAW_SDISPLAY_GOURAUD_WIRE GouraudShading(Lines)
BASEDRAW_SDISPLAY_QUICK QuickShading
BASEDRAW_SDISPLAY_QUICK_WIRE QuickShading(Lines)
BASEDRAW_SDISPLAY_FLAT ConstantShading
BASEDRAW_SDISPLAY_FLAT_WIRE ConstantShading(Lines)
BASEDRAW_SDISPLAY_HIDDENLINE HiddenLine
BASEDRAW_SDISPLAY_NOSHADING Lines
BASEDRAW_DATA_WDISPLAYACTIVE ActiveObject(Wire) LONG ANIM
BASEDRAW_WDISPLAY_WIREFRAME Wireframe
BASEDRAW_WDISPLAY_ISOPARMS Isoparms
BASEDRAW_WDISPLAY_BOX Box
BASEDRAW_WDISPLAY_SKELETON Skeleton
BASEDRAW_DATA_VDISPLAYACTIVE ActiveObject(VolumeVector) LONG ANIM
BASEDRAW_VDISPLAY_DIRECTION Direction
BASEDRAW_VDISPLAY_LENGTH Length
BASEDRAW_DATA_TEXTURES Materials BOOL ANIM
BASEDRAW_DATA_USE_LAYERCOLOR LayerColor BOOL ANIM
BASEDRAW_DATA_BACKCULL BackfaceCulling BOOL ANIM
BASEDRAW_DATA_XRAY X-Ray BOOL ANIM
BASEDRAW_DATA_SHOWNORMALS PolygonNormals BOOL ANIM
BASEDRAW_DATA_SELECTED_NORMALS SelectedOnly BOOL ANIM
BASEDRAW_DATA_SHOW_VERTEX_NORMALS VertexNormals BOOL ANIM
BASEDRAW_DATA_SELECTED_VERTEX_NORMALS SelectedOnly BOOL ANIM
BASEDRAW_DATA_DEFORMEDEDIT DeformedEditing BOOL ANIM
BASEDRAW_DATA_SDSEDIT IsolineEditing BOOL ANIM
BASEDRAW_DATA_USEPROPERTIESACTIVE DisplayTags BOOL ANIM
BASEDRAW_DATA_DISPLAYINACTIVE_ENABLED SeparateSettings BOOL ANIM
BASEDRAW_DATA_SDISPLAYINACTIVE InactiveObject(Shading) LONG ANIM
BASEDRAW_SDISPLAY_GOURAUD GouraudShading
BASEDRAW_SDISPLAY_GOURAUD_WIRE GouraudShading(Lines)
BASEDRAW_SDISPLAY_QUICK QuickShading
BASEDRAW_SDISPLAY_QUICK_WIRE QuickShading(Lines)
BASEDRAW_SDISPLAY_FLAT ConstantShading
BASEDRAW_SDISPLAY_FLAT_WIRE ConstantShading(Lines)
BASEDRAW_SDISPLAY_HIDDENLINE HiddenLine
BASEDRAW_SDISPLAY_NOSHADING Lines
BASEDRAW_DATA_WDISPLAYINACTIVE InactiveObject(Wire) LONG ANIM
BASEDRAW_WDISPLAY_WIREFRAME Wireframe
BASEDRAW_WDISPLAY_ISOPARMS Isoparms
BASEDRAW_WDISPLAY_BOX Box
BASEDRAW_WDISPLAY_SKELETON Skeleton
BASEDRAW_DATA_USEPROPERTIESINACTIVE DisplayTags BOOL ANIM
BASEDRAW_DATA_VDISPLAYINACTIVE InactiveObject(VolumeVector) LONG ANIM
BASEDRAW_VDISPLAY_DIRECTION Direction
BASEDRAW_VDISPLAY_LENGTH Length
BASEDRAW_DATA_ONLY_GEOMETRY GeometryOnly BOOL ANIM
BASEDRAW_DATA_ONLY_GEOMETRY_PLAYBACK GeometryOnlyPlayback BOOL ANIM
BASEDRAW_DISPLAYFILTER_NULL Null BOOL ANIM
BASEDRAW_DISPLAYFILTER_FIELD Field BOOL ANIM
BASEDRAW_DISPLAYFILTER_POLYGON Polygon BOOL ANIM
BASEDRAW_DISPLAYFILTER_CAMERA Camera BOOL ANIM
BASEDRAW_DISPLAYFILTER_SPLINE Spline BOOL ANIM
BASEDRAW_DISPLAYFILTER_LIGHT Light BOOL ANIM
BASEDRAW_DISPLAYFILTER_GENERATOR Generator BOOL ANIM
BASEDRAW_DISPLAYFILTER_JOINT Joint BOOL ANIM
BASEDRAW_DISPLAYFILTER_HYPERNURBS SubdivisionSurface BOOL ANIM
BASEDRAW_DISPLAYFILTER_PARTICLE Particle BOOL ANIM
BASEDRAW_DISPLAYFILTER_DEFORMER Deformer BOOL ANIM
BASEDRAW_DISPLAYFILTER_HAIR Hair BOOL ANIM
BASEDRAW_DISPLAYFILTER_SCENE Environment BOOL ANIM
BASEDRAW_DISPLAYFILTER_OTHER Other BOOL ANIM
BASEDRAW_DISPLAYFILTER_GRID Workplane BOOL ANIM
BASEDRAW_DISPLAYFILTER_BASEGRID WorldGrid BOOL ANIM
BASEDRAW_DISPLAYFILTER_OBJECTHANDLES Axis BOOL ANIM
BASEDRAW_DISPLAYFILTER_WORLDAXIS WorldAxis BOOL ANIM
BASEDRAW_DISPLAYFILTER_MULTIAXIS Multi-SelectAxes BOOL ANIM
BASEDRAW_DISPLAYFILTER_HANDLES Handles BOOL ANIM
BASEDRAW_DISPLAYFILTER_OBJECTHIGHLIGHTING ObjectHighlighting BOOL ANIM
BASEDRAW_DISPLAYFILTER_HIGHLIGHTING ComponentHighlighting BOOL ANIM
BASEDRAW_DISPLAYFILTER_SDS SDSMesh BOOL ANIM
BASEDRAW_DISPLAYFILTER_SDSCAGE SDSCage BOOL ANIM
BASEDRAW_DISPLAYFILTER_NGONLINES N-gonLines BOOL ANIM
BASEDRAW_DISPLAYFILTER_GUIDELINES Guides BOOL ANIM
BASEDRAW_DATA_SHOWPATH AnimationPath BOOL ANIM
BASEDRAW_DISPLAYFILTER_ONION Ghosting BOOL ANIM
BASEDRAW_DISPLAYFILTER_HUD HUD BOOL ANIM
BASEDRAW_DISPLAYFILTER_HORIZON Horizon BOOL ANIM
BASEDRAW_COMMAND_DISPLAYFILTER_PRESET_LOAD LoadPreset... BUTTON  
BASEDRAW_COMMAND_DISPLAYFILTER_PRESET_SAVE SavePreset... BUTTON  
BASEDRAW_DATA_SHOWSAFEFRAME SafeFrames BOOL ANIM
BASEDRAW_DATA_TITLESAFE TitleSafe BOOL ANIM
BASEDRAW_DATA_TITLESAFE_SIZE Size REAL
UNIT PERCENT
MIN 0.0
MAX 100.0
CUSTOMGUI REALSLIDER
ANIM OFF
BASEDRAW_DATA_ACTIONSAFE ActionSafe BOOL ANIM
BASEDRAW_DATA_ACTIONSAFE_SIZE Size REAL
UNIT PERCENT
MIN 0.0
MAX 100.0
CUSTOMGUI REALSLIDER
ANIM OFF
BASEDRAW_DATA_RENDERSAFE RenderSafe BOOL ANIM
BASEDRAW_DATA_TINTBORDER Tinted BOOL ANIM
BASEDRAW_DATA_TINTBORDER_OPACITY Opacity REAL
UNIT PERCENT
MIN 0.0
MAX 100.0
CUSTOMGUI REALSLIDER
ANIM OFF
BASEDRAW_DATA_TINTBORDER_COLOR Color COLOR ANIM
BASEDRAW_DATA_SHOWPICTURE ShowPicture BOOL ANIM
BASEDRAW_DATA_PICTURE Image FILENAME ANIM
BASEDRAW_DATA_BACKIMAGEMODE Mode LONG ANIM
BASEDRAW_DATA_BACKIMAGEMODE_NEAREST Nearest
BASEDRAW_DATA_BACKIMAGEMODE_LINEAR Linear
BASEDRAW_DATA_KEEP_ASPECT KeepAspectRatio BOOL ANIM
BASEDRAW_DATA_OFFSETX OffsetX REAL ANIM
BASEDRAW_DATA_SIZEX SizeX REAL ANIM
BASEDRAW_DATA_OFFSETY OffsetY REAL ANIM
BASEDRAW_DATA_SIZEY SizeY REAL ANIM
BASEDRAW_DATA_PICTURE_ROTATION Rotation REAL
ANIM OFF
UNIT DEGREE
BASEDRAW_DATA_PICTURE_TRANSPARENCY Transparency REAL
ANIM OFF
MIN 0.0
MAX 99.0
UNIT PERCENT
CUSTOMGUI REALSLIDER
BASEDRAW_DATA_PICTURE_USEALPHA AlphaMode LONG ANIM
BASEDRAW_ALPHA_NONE None
BASEDRAW_ALPHA_NORMAL Normal
BASEDRAW_ALPHA_INVERTED Inverted
BASEDRAW_DATA_PLANE_LEGACY_MODE LegacyMode BOOL ANIM
BASEDRAW_DATA_SNAP_PLANE_SPACING GridSpacing REAL
ANIM OFF
UNIT METER
MIN 0.0
BASEDRAW_DATA_SNAP_PLANE_SUB Lines LONG
ANIM OFF
MIN 0
BASEDRAW_DATA_SNAP_PLANE_ROUGHSUB MajorLinesEverynth LONG
ANIM OFF
MIN 1
BASEDRAW_DATA_SNAP_PLANE_DYNAMICGRID DynamicGrid LONG ANIM
SNAP_PLANE_DYNAMICGRID_0 None
SNAP_PLANE_DYNAMICGRID_1 1..10
SNAP_PLANE_DYNAMICGRID_2 1..5..10
SNAP_PLANE_DYNAMICGRID_3 1..2..5..10
SNAP_PLANE_DYNAMICGRID_4 1..2,5..5..10
BASEDRAW_HUD_CAMERA_NAME Camera BOOL ANIM
BASEDRAW_HUD_CAMERADISTANCE CameraDistance BOOL ANIM
BASEDRAW_HUD_PROJECTION_NAME Projection BOOL ANIM
BASEDRAW_HUD_FPS FramesperSecond BOOL ANIM
BASEDRAW_HUD_FRAME Frame BOOL ANIM
BASEDRAW_HUD_FRAMETIME FrameTime BOOL ANIM
BASEDRAW_HUD_TIMELINE_MARKERS Markers BOOL ANIM
BASEDRAW_HUD_ACTIVE_OBJECT ObjectName BOOL ANIM
BASEDRAW_HUD_ROOT_OBJECT RootObject BOOL ANIM
BASEDRAW_HUD_PARENT_OBJECT ParentObject BOOL ANIM
BASEDRAW_HUD_TOTAL_OBJECTS TotalObjects BOOL ANIM
BASEDRAW_HUD_SELECTED_OBJECTS SelectedObjects BOOL ANIM
BASEDRAW_HUD_TOTAL_POINTS TotalPoints BOOL ANIM
BASEDRAW_HUD_SELECTED_POINTS SelectedPoints BOOL ANIM
BASEDRAW_HUD_TOTAL_EDGES TotalEdges BOOL ANIM
BASEDRAW_HUD_SELECTED_EDGES SelectedEdges BOOL ANIM
BASEDRAW_HUD_TOTAL_POLYGONS TotalPolygons BOOL ANIM
BASEDRAW_HUD_SELECTED_POLYGONS SelectedPolygons BOOL ANIM
BASEDRAW_HUD_TOTAL_NGONS TotalN-gons BOOL ANIM
BASEDRAW_HUD_SELECTED_NGONS SelectedN-gons BOOL ANIM
BASEDRAW_HUD_DRAW_STATISTICS ViewportStatistics BOOL ANIM
BASEDRAW_HUD_SCULPT_STATISTICS SculptStatistics BOOL ANIM
BASEDRAW_HUD_TAKE CurrentTake BOOL ANIM
BASEDRAW_HUD_RENDERSETTINGS RenderSettings BOOL ANIM
BASEDRAW_HUD_TOOL ActiveTool BOOL ANIM
BASEDRAW_HUD_WORKPLANE_STATISTICS GridSpacing BOOL ANIM
BASEDRAW_HUD_PREVIEWRENDERER_START StartProRender BOOL ANIM
BASEDRAW_HUD_PREVIEWRENDERER_QUALITY ProRenderQuality BOOL ANIM
BASEDRAW_HUD_PREVIEWRENDERER_STATUS ProRenderStatus BOOL ANIM
BASEDRAW_HUD_PREVIEWRENDERER_STATISTICS ProRenderStatistics BOOL ANIM
BASEDRAW_HUD_BACKCOLOR Background COLOR ANIM
BASEDRAW_HUD_BACKOPACITY Opacity REAL
UNIT PERCENT
MIN 0.0
MAX 100.0
ANIM OFF
BASEDRAW_HUD_TEXTCOLOR Text COLOR ANIM
BASEDRAW_HUD_TEXTOPACITY Opacity REAL
UNIT PERCENT
MIN 0.0
MAX 100.0
ANIM OFF
BASEDRAW_HUD_SELECTCOLOR Selected COLOR ANIM
BASEDRAW_HUD_ALWAYSACTIVE AlwaysActive BOOL ANIM
BASEDRAW_STEREO_ENABLE Enable BOOL ANIM
BASEDRAW_STEREO_USE_RENDERSETTINGS UseRenderSettings BOOL ANIM
BASEDRAW_STEREO_MODE Mode LONG ANIM
BASEDRAW_STEREO_MODE_MONO Mono
BASEDRAW_STEREO_MODE_ANAGLYPH Anaglyph
BASEDRAW_STEREO_MODE_INTERLACED Interlaced
BASEDRAW_STEREO_MODE_SHUTTER Shutter
BASEDRAW_STEREO_MODE_SIDE_BY_SIDE Side-by-Side
BASEDRAW_STEREO_MULTI_CHANNEL_SWAP SwapLeft/Right BOOL ANIM
BASEDRAW_STEREO_MULTI_CHANNEL_PARALLAX AdditionalParallax(Pix.) LONG
MIN 0
ANIM OFF
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_FULL System LONG ANIM
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_F_RB Red-Blue
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_F_RG Red-Green
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_F_RC Red-Cyan
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_F_YB Yellow-Blue
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_F_GM Green-Magenta
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_F_C Custom
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_NON_FULL System LONG ANIM
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_NF_R Red
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_NF_G Green
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_NF_B Blue
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_NF_Y Yellow
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_NF_M Magenta
BASEDRAW_STEREO_MODE_ANAGLYPH_SYSTEM_NF_C Custom
BASEDRAW_STEREO_MODE_ANAGLYPH_CUSTOM_LEFT Left COLOR ANIM
BASEDRAW_STEREO_MODE_ANAGLYPH_CUSTOM_RIGHT Right COLOR ANIM
BASEDRAW_STEREO_MODE_ANAGLYPH_METHOD Method LONG ANIM
BASEDRAW_STEREO_MODE_ANAGLYPH_METHOD_FULL Full
BASEDRAW_STEREO_MODE_ANAGLYPH_METHOD_GRAY Gray
BASEDRAW_STEREO_MODE_ANAGLYPH_METHOD_HALF Half
BASEDRAW_STEREO_MODE_ANAGLYPH_METHOD_COLOR Color
BASEDRAW_STEREO_MODE_ANAGLYPH_METHOD_OPTIMIZED Optimized
BASEDRAW_STEREO_MODE_SIDEBYSIDE_ALIGN Alignment LONG ANIM
BASEDRAW_STEREO_MODE_SIDEBYSIDE_ALIGN_HORZ Horizontal
BASEDRAW_STEREO_MODE_SIDEBYSIDE_ALIGN_VERT Vertical
BASEDRAW_STEREO_MODE_SIDEBYSIDE_L_MIRROR_X LeftMirrorX BOOL ANIM
BASEDRAW_STEREO_MODE_SIDEBYSIDE_L_MIRROR_Y LeftMirrorY BOOL ANIM
BASEDRAW_STEREO_MODE_SIDEBYSIDE_R_MIRROR_X RightMirrorX BOOL ANIM
BASEDRAW_STEREO_MODE_SIDEBYSIDE_R_MIRROR_Y RightMirrorY BOOL ANIM
BASEDRAW_STEREO_MODE_INTERLACED_TYPE Type LONG ANIM
BASEDRAW_STEREO_MODE_INTERLACED_TYPE_H Horizontal
BASEDRAW_STEREO_MODE_INTERLACED_TYPE_V Vertical
BASEDRAW_STEREO_MODE_INTERLACED_TYPE_C Checkerboard
BASEDRAW_STEREO_MONO_CHANNEL Channel LONG ANIM
BASEDRAW_DATA_HQ_VIEWPORT Effects BOOL ANIM
BASEDRAW_DATA_HQ_NOISES HQNoises BOOL ANIM
BASEDRAW_DATA_HQ_TRANSPARENCY Transparency BOOL
ANIM OFF
PARENTCOLLAPSE
BASEDRAW_DATA_COMPLETE_MATERIAL_TRANSPARENCY CompleteMaterialTransparency BOOL
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_TRANSPARENCY
BASEDRAW_DATA_HQ_SHADOWS Shadows BOOL
ANIM OFF
PARENTCOLLAPSE
BASEDRAW_DATA_SHADOW_SOFTSHADOW_ATTENUATION SoftShadowAttenuation REAL
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SHADOWS
MIN 0.01
MAX 10000.0
BASEDRAW_DATA_SHADOW_TYPE ShadowType LONG
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SHADOWS
BASEDRAW_DATA_SHADOW_TYPE_OPAQUE Opaque
BASEDRAW_DATA_SHADOW_TYPE_COLORED Colored
BASEDRAW_DATA_SHADOW_TYPE_COLORED_LAYERED ColoredLayered
BASEDRAW_DATA_SHADOW_MAP_SIZE ShadowmapSize LONG
ANIM OFF
MIN 32
MAX 4096
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SHADOWS
BASEDRAW_DATA_SHADOW_PCF AlternativeShadowFiltering BOOL
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SHADOWS
BASEDRAW_DATA_HQ_REFLECTIONS Reflections BOOL
ANIM OFF
PARENTCOLLAPSE
BASEDRAW_DATA_REFLECTIONS_ENV_OVERRIDE EnvironmentOverride FILENAME
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_REFLECTIONS
BASEDRAW_DATA_REFLECTIONS_ENV_ROTATION Rotation VECTOR
ANIM OFF
UNIT DEGREE
PARENTCOLLAPSE BASEDRAW_DATA_HQ_REFLECTIONS
BASEDRAW_DATA_REFLECTIONS_SSR Screen-SpaceLocalReflections BOOL
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_REFLECTIONS
BASEDRAW_DATA_REFLECTIONS_SSR_ITERATIONS Distance LONG
ANIM OFF
MIN 1
MAX 1024
STEP 1
PARENTCOLLAPSE BASEDRAW_DATA_HQ_REFLECTIONS
BASEDRAW_DATA_REFLECTIONS_SSR_GEOMETRY_THICKNESS PixelThickness REAL
UNIT METER
ANIM OFF
MIN 0.02
MAX 100000
STEP 0.1
PARENTCOLLAPSE BASEDRAW_DATA_HQ_REFLECTIONS
BASEDRAW_DATA_REFLECTIONS_SSR_HALF_RES HalfResolution BOOL
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_REFLECTIONS
BASEDRAW_DATA_HQ_POST_EFFECTS PostEffects BOOL ANIM
BASEDRAW_DATA_HQ_MAGICBULLETLOOKS MagicBulletLooks BOOL ANIM
BASEDRAW_DATA_HQ_SSAO SSAO BOOL
ANIM OFF
PARENTCOLLAPSE
BASEDRAW_DATA_SSAO_RADIUS Radius REAL
UNIT METER
ANIM OFF
MIN 0.0
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SSAO
BASEDRAW_DATA_SSAO_THRESHOLD DepthRange REAL
UNIT METER
ANIM OFF
MIN 0.0
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SSAO
BASEDRAW_DATA_SSAO_POWER Power REAL
ANIM OFF
MIN 1.0
MAX 19.0
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SSAO
BASEDRAW_DATA_SSAO_SAMPLES Samples LONG
ANIM OFF
MIN 1
MAX 256
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SSAO
BASEDRAW_DATA_SSAO_FINEDETAIL FineDetails BOOL
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SSAO
BASEDRAW_DATA_SSAO_BLUR Blur BOOL
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SSAO
BASEDRAW_DATA_SSAO_MODE Mode LONG
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_SSAO
BASEDRAW_DATA_SSAO_MODE_PER_MATERIAL PerMaterial
BASEDRAW_DATA_SSAO_MODE_DIFFUSION Diffusion
BASEDRAW_DATA_HQ_TESSELLATION Tessellation BOOL ANIM
BASEDRAW_DATA_HQ_DEPTHOFFIELD DepthofField BOOL
ANIM OFF
PARENTCOLLAPSE
BASEDRAW_DATA_DEPTHOFFIELD_MAXRADIUS Max.Radius REAL
ANIM OFF
MIN 1.0
MAX 20.0
PARENTCOLLAPSE BASEDRAW_DATA_HQ_DEPTHOFFIELD
BASEDRAW_DATA_DEPTHOFFIELD_ANTIALIASED Anti-AliasedDOF BOOL
ANIM OFF
PARENTCOLLAPSE BASEDRAW_DATA_HQ_DEPTHOFFIELD
BASEDRAW_DATA_SUPERSAMPLING Supersampling LONG ANIM
BASEDRAW_DATA_SUPERSAMPLING_NONE None
BASEDRAW_DATA_SUPERSAMPLING_2 2x2
BASEDRAW_DATA_SUPERSAMPLING_3 3x3
BASEDRAW_DATA_SUPERSAMPLING_4 4x4
BASEDRAW_DATA_SUPERSAMPLING_5 5x5
BASEDRAW_DATA_SUPERSAMPLING_8 8x8
BASEDRAW_DATA_SUPERSAMPLING_16 16x16
BASEDRAW_DATA_VIEWPORT_CONTENT_SCALE Resolution LONG ANIM
BASEDRAW_DATA_VIEWPORT_CONTENT_SCALE_1 1
BASEDRAW_DATA_VIEWPORT_CONTENT_SCALE_2 1/2
BASEDRAW_DATA_VIEWPORT_CONTENT_SCALE_4 1/4
BASEDRAW_DATA_VIEWPORT_CONTENT_SCALE_8 1/8